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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Explosive Trap Effect

Spell

Explosive Trap Effect

Fire

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Instant castSelf Only

8000 Fire damage every 2 seconds.

Explosive Trap Effect

Tooltip

8000 Fire damage every 2 seconds.

How it works

Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

Explosive Trap Effect is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 21875. Its area radius is 10 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8000 per tick. Its area radius is 10 yards. It ticks every 2 sec, 5 times over the full 10 sec (40000 base in total).

What it does

Explosive Trap Effect is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it deals Fire damage (base value 21875) in a 10 yard radius and applies an aura in a 10 yard radius every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
Duration10 sec
Dispel typeDispel type id 1
Proc chanceAlways
Effect #1School Damage (2)
Value: 21875
Radius: 10 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 8000
Radius: 10 yards
Period: every 2 sec

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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