Tooltip
Fade out, temporarily removing all your threat and reducing all damage taken by 10% for 10 sec.
When you Fade, you remove all movement impairing effects from yourself, and your movement speed is unhindered for 5 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Fade is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 103. Its base value is -90000000.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87.
What it does
Fade is a Shadow spell with an instant cast, no range (it targets the caster), a 30 sec cooldown and effects that last 10 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | None |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 103 Value: -90000000 |
| Effect #2 | Apply Aura (6) Aura type id 87 Misc value: 127 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Fade appears in: 1 talent.
Talents
- Fade for Priest (Discipline, Holy, Shadow)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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