Tooltip
Inflicts 19500 to 20500 Fire damage to enemies in a cone in front of the caster.
How it works
Its aura procs every time its trigger condition is met.
Flame Breath is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 30.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 4 per tick. It ticks every 0.1 sec, 15 times over the full 1.5 sec (60 base in total).
- Effect 3 is School Damage (effect type 2). Its base value is 19500. Its area radius is 50 yards.
What it does
Flame Breath is a Fire spell with a 1 sec cast, a range of 50 yards and effects that last 1.5 sec. When cast it applies an aura, applies an aura every 0.1 sec and deals Fire damage (base value 19500) in a 50 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | 1 sec |
| Duration | 1.5 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 30 |
| Effect #2 | Apply Aura (6) Aura type id 226 Value: 4 Period: every 0.1 sec |
| Effect #3 | School Damage (2) Value: 19500 Radius: 50 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.