How it works
Flash is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Whirling.
- Effect 2 is Trigger Spell (effect type 64). It triggers Pick Charge Target.
What it does
Flash is a spell with a 1 sec cast and a range of 500 yards. It also casts Whirling and Pick Charge Target.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 500 yards (Five Hundred Yards) |
| Cast time | 1 sec |
| Effect #1 | Trigger Spell (64) Trigger spell: Whirling |
| Effect #2 | Trigger Spell (64) Trigger spell: Pick Charge Target |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Flash appears in: 1 spell that casts it.
Spells that cast it
- FlashTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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