Tooltip
The sonic forces left by Ka'roz's passage inflict 100000 Physical damage to the target and spins them around in place very rapidly. All players near the victim suffer 200000 Physical damage each second.
How it works
Whirling is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 200 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 395. Its area radius is 200 yards.
- Effect 3 is School Damage (effect type 2). Its base value is 100000. Its area radius is 200 yards.
What it does
Whirling is a Physical spell with an instant cast, a range of 200 yards and effects that last 5 sec. When cast it applies an aura in a 200 yard radius and deals Physical damage (base value 100000) in a 200 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Duration | 5 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 12 Radius: 200 yards |
| Effect #2 | Apply Aura (6) Aura type id 395 Misc value: 1037 Radius: 200 yards |
| Effect #3 | School Damage (2) Value: 100000 Radius: 200 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Whirling appears in: 1 spell that casts it.
Spells that cast it
- FlashTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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