Tooltip
Causes an area around a random target to become suddenly freezing cold, dealing 56550 to 63450 Frost damage to all targets of the target and encasing them in solid ice for 30 sec. When the ice is broken, the targets are released but the breaking ice deals an additional 45240 to 50760 Frost damage to all targets around that target, breaking all ice in that area as well.
How it works
Casting it triggers a 1 sec global cooldown.
Flash Freeze is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 5 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 56550. Its area radius is 5 yards.
What it does
Flash Freeze is a Frost spell with an instant cast, an unlimited range and effects that last 30 sec. When cast it applies an aura in a 5 yard radius and deals Frost damage (base value 56550) in a 5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 30 sec |
| Effect #1 | Apply Aura (6) Aura type id 12 Radius: 5 yards |
| Effect #2 | School Damage (2) Value: 56550 Radius: 5 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.