Tooltip
Soar through the air forwards at an increased speed.
While traveling, use Flying Serpent Kick again to land yourself, dealing 1 damage to all enemies, and slowing them by 70% for 4 sec.
How it works
Flying Serpent Kick is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1. It scales with 0.45 times attack power. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -70. It scales with 0.45 times attack power. It applies the snared mechanic. Its area radius is 8 yards.
What it does
Flying Serpent Kick is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 4 sec. When cast it deals Physical damage (base value 1) in an 8 yard radius and applies an aura with the snared mechanic in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 4 sec |
| Effect #1 | School Damage (2) Value: 1 Attack power coefficient: 0.45 Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -70 Attack power coefficient: 0.45 Mechanic: Snared Radius: 8 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Flying Serpent Kick appears in: 1 skill line.
Skill lines
- MonkSkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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