Tooltip
Summons Forces of Nature to aid the caster in battle.
How it works
Its aura procs every time its trigger condition is met.
Force of Nature is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Force of Nature.
- Effect 2 is Trigger Spell (effect type 64). It triggers Force of Nature.
What it does
Force of Nature is a Nature spell with an instant cast and no range (it targets the caster). It also casts Force of Nature (record #37693) and Force of Nature (record #37694).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Trigger Spell (64) Trigger spell: Force of Nature |
| Effect #2 | Trigger Spell (64) Trigger spell: Force of Nature |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.