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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Force of Nature

Spell

Force of Nature

Nature

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Instant cast3 min cooldownMedium Range

Summons 3 treants to attack enemy targets for 30 sec.

Force of Nature

Tooltip

Summons 3 treants to attack enemy targets for 30 sec.

How it works

Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Force of Nature is built from 2 client effects, applied in this order:

  1. Effect 1 is Summon (effect type 28). Its base value is 3.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 2 yards. It ticks every 0.2 sec, 150 times over the full 30 sec.

What it does

Force of Nature is a Nature spell with an instant cast, a range of 30 yards, a 3 min cooldown and effects that last 30 sec. When cast it summons a creature and applies an aura in a 2 yard radius every 0.2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast timeInstant
Cooldown3 min
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration30 sec
Proc chanceAlways
Effect #1Summon (28)
Value: 3
Misc value: 36070, 1562
Effect #2Apply Aura (6)
Aura type id 226
Radius: 2 yards
Period: every 0.2 sec

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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