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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Frost Armor

Spell

Frost Armor

Frost

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Mage

Instant cast10 sec cooldownSelf Only

Encases the caster in a layer of frost that lasts 30 min.

Frost Armor

Tooltip

Encases the caster in a layer of frost that lasts 30 min. The thick ice increases armor, slows melee attackers' movement, and increases the time between their attacks.

How it works

Each cast of Frost Armor costs 10 Mana. It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

Frost Armor is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 22. Its base value is 12.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 42. It triggers Chilled.

What it does

Frost Armor is a Frost spell with an instant cast, no range (it targets the caster), a 10 sec cooldown and effects that last 30 min. When cast it applies an aura. It also casts Chilled.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost
Cost10 Mana
RangeSelf Only
Cast timeInstant
Cooldown10 sec
Global cooldownNone
GCD categoryCategory id 133
Duration30 min
Dispel typeDispel type id 1
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 22
Value: 12
Misc value: 1
Effect #2Apply Aura (6)
Aura type id 42
Trigger spell: Chilled

Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.

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