Tooltip
Deals 8550 to 9450 Physical damage to enemies within 100 yards, interrupting any spells being cast for 8 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Ground Tremor is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 8550. Its area radius is 100 yards.
- Effect 2 is Interrupt Cast (effect type 68). It applies the interrupted mechanic. Its area radius is 60 yards.
What it does
Ground Tremor is a Physical spell with a 2 sec cast, no range (it targets the caster), a 4 sec cooldown and effects that last 8 sec. When cast it deals Physical damage (base value 8550) in a 100 yard radius and interrupts spellcasting with the interrupted mechanic in a 60 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Cooldown | 4 sec |
| Global cooldown | None |
| Duration | 8 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 8550 Radius: 100 yards |
| Effect #2 | Interrupt Cast (68) Mechanic: Interrupted Radius: 60 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.