Tooltip
Brings the target and allies under control of the caster after 6 sec.
How it works
Growing Anger is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 3 per tick. Its area radius is 100 yards. It ticks every 1 sec, 6 times over the full 6 sec (18 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 50. Its area radius is 100 yards.
What it does
Growing Anger is a spell with a 2 sec cast, no range (it targets the caster) and effects that last 6 sec. When cast it applies an aura in a 100 yard radius every 1 sec and applies an aura in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 6 sec |
| Effect #1 | Apply Aura (6) Aura type id 226 Value: 3 Radius: 100 yards Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 50 Radius: 100 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.