Tooltip
Brings the target and allies under control of the caster after 6 sec.
How it works
Growing Anger is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 3 per tick. Its area radius is 100 yards. It ticks every 1 sec, 6 times over the full 6 sec (18 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 50. Its area radius is 100 yards.
What it does
Growing Anger is a spell with a 2 sec cast, no range (it targets the caster) and effects that last 6 sec. When cast it applies an aura in a 100 yard radius every 1 sec and applies an aura in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 6 sec |
| Effect #1 | Apply Aura (6) Aura type id 226 Value: 3 Radius: 100 yards Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 50 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.