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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Guard

Spell

Guard

Physical

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Monk

Instant cast30 sec cooldownSelf Only

You Guard against future attacks, absorbing damage for 30 sec.

Guard

Tooltip

You Guard against future attacks, absorbing damage for 30 sec.

Any heals you apply to yourself while Guarding are increased by 30%.

How it works

Each cast of Guard costs 2 Chi. It does not trigger the global cooldown, so it can be used between other casts.

Guard is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 1.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 283. Its base value is 30.

What it does

Guard is a spell with an instant cast, no range (it targets the caster), a 30 sec cooldown and effects that last 30 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost2 Chi
RangeSelf Only
Cast timeInstant
Cooldown30 sec
Global cooldownNone
Duration30 sec
Effect #1Apply Aura (6)
Aura type id 69
Value: 1
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 283
Value: 30

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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