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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Guard

Spell

Guard

Physical

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Instant castSelf Only

You Guard against future attacks, absorbing damage up to 10% of your maximum health.

Guard

Tooltip

You Guard against future attacks, absorbing damage up to 10% of your maximum health. In addition, healing taken is increased by 30% while the guard holds.

Any heals you apply to yourself while Guarding are increased by 30%.

How it works

Casting it triggers a 1 sec global cooldown.

Guard is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 10.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is 30.

What it does

Guard is a spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
Duration30 sec
Effect #1Apply Aura (6)
Aura type id 69
Value: 10
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 118
Value: 30
Misc value: 127

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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