Tooltip
Increases spell power by 24 and Spirit by 24 for 60 min. Battle Elixir.
How it works
Healing Power is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 135. Its base value is 24. It triggers Elixir of Healing Power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 29. Its base value is 24.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 13. Its base value is 24.
What it does
Healing Power is a spell with an instant cast, no range (it targets the caster) and effects that last 1 hr. When cast it applies an aura. It also casts Elixir of Healing Power.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1 hr |
| Effect #1 | Apply Aura (6) Aura type id 135 Value: 24 Misc value: 127 Trigger spell: Elixir of Healing Power |
| Effect #2 | Apply Aura (6) Aura type id 29 Value: 24 Misc value: 4 |
| Effect #3 | Apply Aura (6) Aura type id 13 Value: 24 Misc value: 126 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.