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Healing Power

Spell

Healing Power

Physical

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Instant castSelf Only

Increases spell power and Versatility for 60 min.

Healing Power

Tooltip

Increases spell power and Versatility for 60 min. Battle Elixir.

How it works

Healing Power is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 135. It triggers Elixir of Healing Power.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 189.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 13.

What it does

Healing Power is a spell with an instant cast, no range (it targets the caster) and effects that last 1 hr. When cast it applies an aura. It also casts Elixir of Healing Power.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration1 hr
Effect #1Apply Aura (6)
Aura type id 135
Misc value: 127
Trigger spell: Elixir of Healing Power
Effect #2Apply Aura (6)
Aura type id 189
Misc value: 1879048192
Effect #3Apply Aura (6)
Aura type id 13
Misc value: 126

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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