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MoP Classic · Mists of Pandaria progression realms · client build 5.5.4.70631
Heart Strike

Spell

Heart Strike

Physical

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Death Knight

Instant castCombat Range

Instantly strike the target and up to two additional nearby enemies, causing 105% weapon damage plus 1 on the primary target, with each additional enemy struck taking less damage than the previous...

Heart Strike

Tooltip

Instantly strike the target and up to two additional nearby enemies, causing 105% weapon damage plus 1 on the primary target, with each additional enemy struck taking less damage than the previous target. Damage dealt to each target is increased by an additional 15% for each of your diseases present.

How it works

Each cast of Heart Strike costs 1 Power (20). Casting it triggers a 1 sec global cooldown.

Heart Strike is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 121, which the datamine does not name. Its base value is 1. It jumps to up to 3 targets.
  2. Effect 2 is Weapon % Damage (effect type 31). Its base value is 105. It jumps to up to 3 targets.
  3. Effect 3 is Dummy (effect type 3). Its base value is 15.

What it does

Heart Strike is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 105) jumping to up to 3 targets.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost1 Power (20)
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
Effect #1Effect 121
Value: 1
Chain targets: 3
Effect #2Weapon % Damage (31)
Value: 105
Chain targets: 3
Effect #3Dummy (3)
Value: 15

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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