Tooltip
Instantly strike the target and his nearest ally, causing 50% weapon damage plus on the primary target, and 25% weapon damage plus on the secondary target. Each target takes 10% additional damage for each of your diseases active on that target, and movement speed is reduced by by 50% for 10 sec.
How it works
Each cast of Heart Strike costs 1 Power (20). Casting it triggers a 1.5 sec global cooldown.
Heart Strike is built from 3 client effects, applied in this order:
- Effect 1 is effect type 121, which the datamine does not name. Its base value is 250. It jumps to up to 2 targets.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 50. It jumps to up to 2 targets.
- Effect 3 is Dummy (effect type 3). Its base value is 10.
What it does
Heart Strike is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 50) jumping to up to 2 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 1 Power (20) |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Effect 121 Value: 250 Chain targets: 2 |
| Effect #2 | Weapon % Damage (31) Value: 50 Chain targets: 2 |
| Effect #3 | Dummy (3) Value: 10 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.