Tooltip
Ignites the area surrounding the caster, causing 27 to 33 Fire damage to all nearby enemies every second.
How it works
Hellfire is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 45. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 10 times over the full 10 sec. It triggers Hellfire Effect.
What it does
Hellfire is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it deals Fire damage (base value 45) in an 8 yard radius and applies an aura every 1 sec. It also casts Hellfire Effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | School Damage (2) Value: 45 Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Hellfire Effect |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.