Tooltip
Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
How it works
Each cast of Immolate costs 95 Mana. It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
Immolate is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1 per tick. It scales with 0.35 times spell power. It ticks every 3 sec, 7 times over the full 21 sec (7 base in total).
- Effect 2 is School Damage (effect type 2). Its base value is 1. It scales with 1 times spell power.
What it does
Immolate is a Fire spell with a 2 sec cast, a range of 30 yards, a 10 sec cooldown and effects that last 21 sec. When cast it applies an aura every 3 sec and deals Fire damage (base value 1).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Cost | 95 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | 2 sec |
| Cooldown | 10 sec |
| Global cooldown | None |
| Duration | 21 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 1 Spell power coefficient: 0.35 Period: every 3 sec |
| Effect #2 | School Damage (2) Value: 1 Spell power coefficient: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Immolate appears in: 1 skill line.
Skill lines
- Pet - Primal Fire Elemental, learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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