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Immolate

Spell

Immolate

Fire

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Shaman

2 sec10 sec cooldownLong Range

Burns an enemy, then inflicts additional Fire damage every 3 sec for 21 sec.

Immolate

Tooltip

Burns an enemy, then inflicts additional Fire damage every 3 sec for 21 sec.

How it works

Each cast of Immolate costs 10 Mana. It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.

Immolate is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 1.32 times spell power.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. It scales with 0.495 times spell power. It ticks every 3 sec, 7 times over the full 21 sec.

What it does

Immolate is a Fire spell with a 2 sec cast, a range of 40 yards, a 10 sec cooldown and effects that last 21 sec. When cast it deals Fire damage and applies an aura every 3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Cost10 Mana
Range40 yards (Long Range)
Cast time2 sec
Cooldown10 sec
Global cooldownNone
Duration21 sec
Dispel typeDispel type id 1
Effect #1School Damage (2)
Spell power coefficient: 1.32
Effect #2Apply Aura (6)
Aura type id 3
Spell power coefficient: 0.495
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Immolate appears in: 1 skill line.

Skill lines

  • Pet - Primal Fire Elemental, learned automaticallySkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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