Tooltip
Place a fire trap that will burn the first enemy to approach for Fire damage over 9 sec.
How it works
Immolation Trap is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 71250.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 19000 per tick. It ticks every 3 sec, 3 times over the full 9 sec (57000 base in total).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 40.
What it does
Immolation Trap is a Fire spell with an instant cast, a range of 10 yards and effects that last 9 sec. When cast it deals Fire damage (base value 71250), applies an aura every 3 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | 9 sec |
| Effect #1 | School Damage (2) Value: 71250 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 19000 Period: every 3 sec |
| Effect #3 | Apply Aura (6) Aura type id 87 Value: 40 Misc value: 127 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.