Tooltip
Place a fire trap that will burn the first enemy to approach for Fire damage over 9 sec.
How it works
Immolation Trap is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 60.1418.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 16.0378 per tick. It ticks every 3 sec, 3 times over the full 9 sec (48.11 base in total).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 40.
What it does
Immolation Trap is a Fire spell with an instant cast, a range of 100 yards and effects that last 9 sec. When cast it deals Fire damage (base value 60.1418), applies an aura every 3 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 9 sec |
| Effect #1 | School Damage (2) Value: 60.1418 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 16.0378 Period: every 3 sec |
| Effect #3 | Apply Aura (6) Aura type id 87 Value: 40 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.