Tooltip
Charges an enemy, knocking it back and inflicting normal damage plus 1500.
How it works
Its aura procs every time its trigger condition is met.
Impaling Charge is built from 3 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 184. Its base value is -100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1500 per tick. It ticks every 1 sec, 5 times over the full 5 sec (7500 base in total).
What it does
Impaling Charge is a spell with an instant cast, a range of 60 yards and effects that last 5 sec. When cast it applies an aura and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 60 yards (Charge, 60) |
| Cast time | Instant |
| Duration | 5 sec |
| Proc chance | Always |
| Effect #1 | Effect 96 |
| Effect #2 | Apply Aura (6) Aura type id 184 Value: -100 |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 1500 Period: every 1 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.