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Impaling Charge

Spell

Impaling Charge

Physical

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Instant castCharge, 60

Charges an enemy, knocking it back and inflicting normal damage plus 9.27829.

Impaling Charge

Tooltip

Charges an enemy, knocking it back and inflicting normal damage plus 9.27829.

How it works

Impaling Charge is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 96, which the datamine does not name.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 184. Its base value is -100.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 9.2783 per tick. It ticks every 1 sec, 5 times over the full 5 sec (46.39 base in total).

What it does

Impaling Charge is a spell with an instant cast, a range of 60 yards and effects that last 5 sec. When cast it applies an aura and applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range60 yards (Charge, 60)
Cast timeInstant
Duration5 sec
Effect #1Effect 96
Effect #2Apply Aura (6)
Aura type id 184
Value: -100
Effect #3Apply Aura (6)
Aura type id 3
Value: 9.2783
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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