Tooltip
The sha releases violent waves of energy, causing 142500 to 157500 damage to all enemies.
How it works
Spells that share its cooldown category wait 5 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2.5 sec, 24 times over the full 1 min. It triggers Insanity.
What it does
Insanity is a Physical, Holy, Fire, Nature, Frost, Shadow and Arcane spell with a 3.5 sec cast, a range of 100 yards, a 30 sec cooldown and effects that last 1 min. When cast it applies an aura every 2.5 sec. It also casts Insanity (record #139381).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical, Holy, Fire, Nature, Frost, Shadow, Arcane |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | 3.5 sec |
| Cooldown | 30 sec |
| Category cooldown | 5 sec |
| Global cooldown | None |
| Duration | 1 min |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 2.5 sec Trigger spell: Insanity |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.