How it works
Instability is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 236.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.7 sec. It triggers Instability.
What it does
Instability is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 0.7 sec. It also casts Instability (record #122930).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 236 |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 0.7 sec Trigger spell: Instability |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.