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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Instability

Spell

Instability

Arcane

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Instant castSelf Only

Using magic while afflicted with Unchained Magic will build up unstable energy, dealing 2000 Arcane damage to the caster per spell cast, 5 sec after spellcasting ends.

Instability

Tooltip

Using magic while afflicted with Unchained Magic will build up unstable energy, dealing 2000 Arcane damage to the caster per spell cast, 5 sec after spellcasting ends.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 2000.

What it does

Instability is an Arcane spell with an instant cast, no range (it targets the caster) and effects that last 5 sec. When cast it applies an aura. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
RangeSelf Only
Cast timeInstant
Duration5 sec
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 4
Value: 2000

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Instability appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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