Tooltip
Inflicts normal damage to an enemy and knocks it back.
How it works
Knock Away is built from 3 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 30.
- Effect 2 is Knock Back (effect type 98). Its base value is 150.
- Effect 3 is effect type 77, which the datamine does not name. It scales with 1 times spell power.
What it does
Knock Away is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 30) and has a Knock Back effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Effect #1 | Weapon % Damage (31) Value: 30 |
| Effect #2 | Knock Back (98) Value: 150 Misc value: 175 |
| Effect #3 | Effect 77 Spell power coefficient: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.