Tooltip
Consumes up to 3 Holy Power to emanate a wave of healing energy, healing up to 4 of the most injured targets in your party or raid within 30 yards for 1 per charge of Holy Power.
How it works
Each cast of Light of Dawn costs 1 Holy Power. Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is Heal (effect type 10). Its base value is 1. It scales with 0.152 times spell power. Its area radius is 30 yards.
What it does
Light of Dawn is a Holy spell with an instant cast and no range (it targets the caster). When cast it heals (base value 1) in a 30 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Cost | 1 Holy Power |
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Heal (10) Value: 1 Spell power coefficient: 0.152 Radius: 30 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Light of Dawn appears in: 1 talent.
Talents
- Light of Dawn for Paladin (Holy, Protection, Retribution)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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