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Light of Dawn

Spell

Light of Dawn

Holy

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Paladin

Instant castSelf Only

Unleashes Holy energy, healing up to 5 injured allies within a yd radius around you for (506.7% of Spell Power).

Light of Dawn

Tooltip

Unleashes Holy energy, healing up to 5 injured allies within a yd radius around you for (506.7% of Spell Power).

How it works

Each cast of Light of Dawn costs 3 Holy Power. Casting it triggers a 1.5 sec global cooldown.

Light of Dawn is built from 3 client effects, applied in this order:

  1. Effect 1 is Heal (effect type 10). It scales with 5.0674 times spell power. Its area radius is 40 yards.
  2. Effect 2 is Dummy (effect type 3). Its base value is 5. Its area radius is 4 yards.
  3. Effect 3 is Dummy (effect type 3). Its base value is 5.

What it does

Light of Dawn is a Holy spell with an instant cast and no range (it targets the caster). When cast it heals in a 40 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Cost3 Holy Power
RangeSelf Only
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Heal (10)
Spell power coefficient: 5.0674
Radius: 40 yards
Effect #2Dummy (3)
Value: 5
Radius: 4 yards
Effect #3Dummy (3)
Value: 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Light of Dawn appears in: 1 talent.

Talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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