Spell
Light of Dawn
Holy
Unleashes Holy energy, healing up to 5 injured allies within a yd radius around you for (506.7% of Spell Power).
Tooltip
Unleashes Holy energy, healing up to 5 injured allies within a yd radius around you for (506.7% of Spell Power).
How it works
Each cast of Light of Dawn costs 3 Holy Power. Casting it triggers a 1.5 sec global cooldown.
Light of Dawn is built from 3 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). It scales with 5.0674 times spell power. Its area radius is 40 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 5. Its area radius is 4 yards.
- Effect 3 is Dummy (effect type 3). Its base value is 5.
What it does
Light of Dawn is a Holy spell with an instant cast and no range (it targets the caster). When cast it heals in a 40 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Cost | 3 Holy Power |
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Heal (10) Spell power coefficient: 5.0674 Radius: 40 yards |
| Effect #2 | Dummy (3) Value: 5 Radius: 4 yards |
| Effect #3 | Dummy (3) Value: 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Light of Dawn appears in: 1 talent.
Talents
- Light of Dawn for Paladin (Holy, Protection, Retribution)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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