Tooltip
Removing harmful effects with Divine Shield heals you for 10% for each effect removed. This heal cannot exceed 50% of your maximum health.
How it works
Glyph of Divine Shield is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 10.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 5.
What it does
Glyph of Divine Shield is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 10 Misc value: 11 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 5 Misc value: 11 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Glyph of Divine Shield appears in: 1 talent.
Talents
- Light's Revocation for Paladin (Holy, Protection, Retribution)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Glyph of Divine Shield at Wowhead (opens Wowhead in a new tab)