Spell
Light's Revocation
Physical
Removing harmful effects with Divine Shield heals you for 10% for each effect removed.
Tooltip
Removing harmful effects with Divine Shield heals you for 10% for each effect removed. This heal cannot exceed 30% of your maximum health.
Divine Shield may now be cast while Forbearance is active.
How it works
Light's Revocation is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 10.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 3.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 262.
What it does
Light's Revocation is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 10 Misc value: 11 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 3 Misc value: 11 |
| Effect #3 | Apply Aura (6) Aura type id 262 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Light's Revocation appears in: 1 talent.
Talents
- Light's Revocation for Paladin (Holy, Protection, Retribution)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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