Tooltip
Leaps at an enemy, inflicting Nature damage in a small area.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is School Damage (effect type 2). Its base value is 50. Its area radius is 2 yards.
What it does
Lightning Charge is a Physical spell with an instant cast, a range of 40 yards and a 5 sec cooldown. When cast it deals Physical damage (base value 50) in a 2 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70531. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 50 Radius: 2 yards |
Raw client values from the MoP Classic client, build 5.5.4.70531. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Lightning Charge appears in: 1 spell that casts it.
Spells that cast it
- Lightning ChargeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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