Tooltip
Your pet rapidly charges from target to target, attacking 9 times over 4 sec.
The pet must be within 10 yards of the target to Lynx Rush.
How it works
Its aura procs every time its trigger condition is met.
Lynx Rush is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). It scales with 0.038 times attack power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1 per tick. It scales with 0.038 times attack power. It applies the bleeding mechanic. It ticks every 3 sec, 5 times over the full 15 sec (5 base in total).
What it does
Lynx Rush is a spell with an instant cast, a range of 45 yards and effects that last 15 sec. When cast it applies an aura with the bleeding mechanic every 3 sec. The client files the whole spell under the bleeding mechanic. It stacks up to 9 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | Instant |
| Duration | 15 sec |
| Mechanic | Bleeding |
| Proc chance | Always |
| Max stacks | 9 |
| Effect #1 | Dummy (3) Attack power coefficient: 0.038 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 1 Attack power coefficient: 0.038 Mechanic: Bleeding Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.