Tooltip
Increases your Mastery by 5.
The duration of all harmful Magic effects used against you is reduced by 25%.
A Mage can only have one Armor spell active at a time.
How it works
Casting it triggers a 1.5 sec global cooldown.
Mage Armor is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 189. Its base value is 5.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 245. Its base value is -25.
What it does
Mage Armor is an Arcane spell with a 3 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 189 Value: 5 Misc value: 33554432 |
| Effect #2 | Apply Aura (6) Aura type id 245 Value: -25 Misc value: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.