Tooltip
Ice shards pelt the target area doing 8 Frost damage over 8 sec and slowing enemies by 50%.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Blizzard is built from 3 client effects, applied in this order:
- Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 4. Its area radius is 8 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 8 times over the full 8 sec. It triggers Blizzard.
- Effect 3 is Dummy (effect type 3). Its area radius is 8 yards.
What it does
Blizzard is a Frost spell with an instant cast, a range of 35 yards and effects that last 8 sec. When cast it leaves a persistent area effect on the ground in an 8 yard radius and applies an aura every 1 sec. It also casts Blizzard (record #42208).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 35 yards (Medium-Long) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 8 sec |
| Proc chance | Always |
| Effect #1 | Persistent Area Aura (27) Aura type id 4 Radius: 8 yards |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Blizzard |
| Effect #3 | Dummy (3) Radius: 8 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.