Tooltip
Mangle the target for 500% normal damage plus 1 and reduce the target's movement speed by 50% for 12 sec. Awards 1 combo points.
How it works
Each cast of Mangle costs 35 Energy. Casting it triggers a 1 sec global cooldown.
Mangle is built from 2 client effects, applied in this order:
- Effect 1 is Weapon Damage (effect type 58). Its base value is 1. It scales with 1 times spell power.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 500.
What it does
Mangle is a Physical spell with an instant cast and a range of 5 yards. When cast it deals weapon damage (base value 1) and deals a percentage of weapon damage (base value 500).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 35 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | Weapon Damage (58) Value: 1 Spell power coefficient: 1 |
| Effect #2 | Weapon % Damage (31) Value: 500 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.