Tooltip
Inflicts Shadow damage to an enemy and reduces its movement speed for 8 sec.
How it works
Mind Flay is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 555 per tick. It scales with 0.1 times spell power. It ticks every 1 sec, 8 times over the full 8 sec (4440 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 7. It scales with 1 times spell power. It applies the fleeing mechanic.
What it does
Mind Flay is a Shadow spell with an instant cast, a range of 100 yards and effects that last 8 sec. When cast it applies an aura every 1 sec, applies an aura with the snared mechanic and applies an aura with the fleeing mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 8 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 555 Spell power coefficient: 0.1 Period: every 1 sec Chain targets: 1 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Mechanic: Snared Chain targets: 1 |
| Effect #3 | Apply Aura (6) Aura type id 7 Spell power coefficient: 1 Mechanic: Fleeing Chain targets: 1 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.