Tooltip
Inflicts Shadow damage on up to 3 enemies and reduces their movement speed for 3 sec.
How it works
Each cast of Mind Flay costs 60 Mana.
Mind Flay is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 160 per tick. It scales with 0.1 times spell power. It ticks every 1 sec, 3 times over the full 3 sec (480 base in total). It jumps to up to 3 targets.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It jumps to up to 3 targets.
What it does
Mind Flay is a Shadow spell with an instant cast, a range of 20 yards and effects that last 3 sec. When cast it applies an aura every 1 sec jumping to up to 3 targets and applies an aura jumping to up to 3 targets. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 60 Mana |
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Duration | 3 sec |
| Mechanic | Snared |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 160 Spell power coefficient: 0.1 Period: every 1 sec Chain targets: 3 |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Chain targets: 3 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.