Tooltip
The current party or raid member targeted will receive the threat caused by your next damaging attack and all actions taken for 4 sec afterwards. Transferred threat is not permanent, and will fade after 30 sec. When you use Misdirection on your pet, the cooldown on your Misdirection is reset.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Misdirection is built from 3 client effects, applied in this order:
- Effect 1 is effect type 130, which the datamine does not name. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 61.
What it does
Misdirection is a spell with an instant cast, a range of 100 yards, a 30 sec cooldown and effects that last 20 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range) |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | None |
| Duration | 20 sec |
| Proc chance | Always |
| Effect #1 | Effect 130 Value: 100 Misc value: 30000 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Apply Aura (6) Aura type id 61 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Misdirection appears in: 2 talents.
Talents
- Misdirection for Hunter (Beast Mastery, Marksmanship, Survival)Talent
- Misdirection (2 talent definitions no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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