Tooltip
Inflicts 20 damage per second to an enemy and leaves it wounded, reducing the effectiveness of any healing by 5% for 6 sec.
How it works
Its aura procs every time its trigger condition is met.
Mortal Wound is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 20 per tick. It ticks every 1 sec, 6 times over the full 6 sec (120 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -5.
What it does
Mortal Wound is a spell with an instant cast, a range of 5 yards and effects that last 6 sec. When cast it applies an aura every 1 sec and applies an aura. The client files the whole spell under the bleeding mechanic. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 6 sec |
| Mechanic | Bleeding |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 20 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 118 Value: -5 Misc value: 127 |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.