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Mortal Wound

Spell

Mortal Wound

Physical

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Instant castCombat Range

Inflicts 1.20689 damage per second to an enemy and leaves it wounded, reducing the effectiveness of any healing by 5% for 6 sec.

Mortal Wound

Tooltip

Inflicts 1.20689 damage per second to an enemy and leaves it wounded, reducing the effectiveness of any healing by 5% for 6 sec.

How it works

Its dispel type is client id 11. Its aura procs every time its trigger condition is met.

Mortal Wound is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1.2069 per tick. It ticks every 1 sec, 6 times over the full 6 sec (7.24 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -5.

What it does

Mortal Wound is a spell with an instant cast, a range of 5 yards and effects that last 6 sec. When cast it applies an aura every 1 sec and applies an aura. The client files the whole spell under the bleeding mechanic. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration6 sec
MechanicBleeding
Dispel typeDispel type id 11
Proc chanceAlways
Max stacks10
Effect #1Apply Aura (6)
Aura type id 3
Value: 1.2069
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 118
Value: -5
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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