Tooltip
Inflicts 1000 Nature damage to an enemy every 3 sec. for 1 min.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 4. Its aura procs every time its trigger condition is met.
Poison Breath is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). Its base value is 6000. Its area radius is 50 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1000 per tick. Its area radius is 50 yards. It ticks every 3 sec, 20 times over the full 1 min (20000 base in total).
What it does
Poison Breath is a Nature spell with a 1 sec cast, a range of 50 yards, a 2 min cooldown and effects that last 1 min. When cast it deals Nature damage (base value 6000) in a 50 yard radius and applies an aura in a 50 yard radius every 3 sec. It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | 1 sec |
| Cooldown | 2 min |
| Global cooldown | None |
| Duration | 1 min |
| Dispel type | Dispel type id 4 |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | Dummy (3) |
| Effect #2 | School Damage (2) Value: 6000 Radius: 50 yards |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 1000 Radius: 50 yards Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.