Tooltip
Inflicts Nature damage to an enemy. for 20 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 4. Its aura procs every time its trigger condition is met.
Poison Breath is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 3000. Its area radius is 20 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5000 per tick. Its area radius is 20 yards. It ticks every 3 sec.
What it does
Poison Breath is a Nature spell with a 3 sec cast, a range of 20 yards, a 5 sec cooldown and effects that last 20 sec. When cast it deals Nature damage (base value 3000) in a 20 yard radius and applies an aura in a 20 yard radius every 3 sec. It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 3 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 20 sec |
| Dispel type | Dispel type id 4 |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | School Damage (2) Value: 3000 Radius: 20 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 5000 Radius: 20 yards Period: every 3 sec |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.