Skip to content
MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Pursuing Spikes

Spell

Pursuing Spikes

Physical

Advertisement

Instant castSelf Only

Fires a spike through the floor, impaling all targets within 4 yards, dealing 2828 to 3172 damage and knocking them up in the air.

Pursuing Spikes

Tooltip

Fires a spike through the floor, impaling all targets within 4 yards, dealing 2828 to 3172 damage and knocking them up in the air. This attack ignores armor.

How it works

Pursuing Spikes is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.8 sec. It triggers Impale.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 75.
  3. Effect 3 is Dummy (effect type 3). Its base value is 65923.
  4. Effect 4 is effect type 0, which the datamine does not name. Its base value is 65923.

What it does

Pursuing Spikes is a spell with an instant cast, no range (it targets the caster) and effects that last 7 sec. When cast it applies an aura every 0.8 sec and applies an aura. It also casts Impale.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration7 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 0.8 sec
Trigger spell: Impale
Effect #2Apply Aura (6)
Aura type id 31
Value: 75
Effect #3Dummy (3)
Value: 65923
Effect #4Effect 0
Value: 65923

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Pursuing Spikes at Wowhead (opens Wowhead in a new tab)