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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Pursuit

Spell

Pursuit

Physical

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5 secSelf Only

The super zombie fixates on a random target.

Pursuit

Tooltip

The super zombie fixates on a random target.

How it works

Its aura procs every time its trigger condition is met.

Pursuit is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 75. Its area radius is 200 yards.
  2. Effect 2 is effect type 77, which the datamine does not name. Its base value is 5000000. Its area radius is 200 yards.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Pursuit Confusion.

What it does

Pursuit is a spell with a 5 sec cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura in a 200 yard radius. It also casts Pursuit Confusion.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time5 sec
Duration12 sec
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4
Value: 75
Radius: 200 yards
Effect #2Effect 77
Value: 5000000
Radius: 200 yards
Effect #3Trigger Spell (64)
Trigger spell: Pursuit Confusion

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

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