Tooltip
The zombie fixates on a random target.
How it works
Pursuit is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 75. Its area radius is 200 yards.
- Effect 2 is effect type 77, which the datamine does not name. Its base value is 99284. Its area radius is 200 yards.
- Effect 3 is Trigger Spell (effect type 64). It triggers Pursuit.
What it does
Pursuit is a spell with a 3 sec cast, an unlimited range and effects that last 15 sec. When cast it applies an aura in a 200 yard radius. It also casts Pursuit (record #96306).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 3 sec |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 75 Misc value: 3 Radius: 200 yards |
| Effect #2 | Effect 77 Value: 99284 Radius: 200 yards |
| Effect #3 | Trigger Spell (64) Trigger spell: Pursuit |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.