Tooltip
This indestructible residue is left behind when a Corrupted Blood is destroyed. It slowly creeps toward the nearest hole in Deathwing's Back where it will be reconstituted into a new Corrupted Blood.
How it works
Residue is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 56.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 25.
- Effect 3 is Heal to Max Health (effect type 67).
What it does
Residue is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and heals to full health.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 56 Misc value: 53888 |
| Effect #2 | Apply Aura (6) Aura type id 25 |
| Effect #3 | Heal to Max Health (67) |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.