Skip to content
MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Residue

Spell

Residue

Physical

Advertisement

Instant castSelf Only

This indestructible residue is left behind when a Corrupted Blood is destroyed.

Residue

Tooltip

This indestructible residue is left behind when a Corrupted Blood is destroyed. It slowly creeps toward the nearest hole in Deathwing's Back where it will be reconstituted into a new Corrupted Blood.

How it works

Residue is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 56.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 25.
  3. Effect 3 is Heal to Max Health (effect type 67).

What it does

Residue is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and heals to full health.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 56
Misc value: 53888
Effect #2Apply Aura (6)
Aura type id 25
Effect #3Heal to Max Health (67)

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

Read player comments on Residue at Wowhead (opens Wowhead in a new tab)